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Complete PAPER API index

Slots are shown in zero-based ABI order. “Animation read” accepts either passive ReloadAnimationTelemetry or full ReloadAnimationEvidence.

SlotFunctionPurposeCapability
0getVersionProvider ABI version.
1getModVersionDiagnostic provider build.
2isReadyProvider readiness.
3getRuntimeStateV1Runtime snapshot.RuntimeState
4getConfigStateV1Configuration/policy snapshot.RuntimeState
5getCapturedTransformCountV1Native transform count.CapturedTransforms
6copyCapturedTransformsV1Native transform records.CapturedTransforms
7getNativeHandPoseV1Hand/finger capture.NativeHandPose
8registerConsumerV1Create owner and negotiate capabilities.
9unregisterConsumerV1Revoke owner resources.Registered owner
10getGrantedCapabilitiesV1Read granted mask.Registered owner
11setAnimationAuthorityV1Acquire/renew animation arbitration.AnimationAuthority
12clearAnimationAuthorityV1Release animation arbitration.AnimationAuthority
13registerEventCallbackV1Register owner event callback.FrameCallbacks
14unregisterEventCallbackV1Remove event callback.FrameCallbacks
15getReloadObservationLimitsV1Reload limits/features.ReloadObservations
16getReloadCatalogStateV1Reload catalog identity/counts.ReloadObservations
17copyReloadCatalogNodesV1Hierarchy/baseline node pages.ReloadObservations
18copyReloadEvidenceV1Semantic evidence pages.ReloadObservations
19copyReloadEvidencePointsV1Evidence geometry points.ReloadEvidenceGeometry
20getReloadFrameStateV1Observation frame state.ReloadObservations
21copyReloadNodeObservationsV1Native/post-ROCK observations.ReloadObservations
22getReloadAnimationLimitsV1Animation limits/budget.Animation read
23getReloadAnimationCatalogStateV1Catalog/preharvest state.Animation read
24getReloadAnimationLiveStateV1Live clip activity.Animation read
25copyReloadAnimationClipsV1Clip records/provenance.Animation read
26copyReloadAnimationTracksV1Transform tracks.Animation read
27copyReloadAnimationSamplesV1Track samples.Animation read
28copyReloadAnimationAnnotationsV1Annotation markers.Animation read
29copyReloadAnimationTriggersV1Event triggers.Animation read
30copyReloadAnimationSkeletonV1Skeleton/reference records.Animation read
31getReloadStageStateV1Aggregate semantic stages.ReloadStageIdentification
32copyReloadStagePartsV1Per-part stage evidence.ReloadStageIdentification
33getNativePoseFrameStateV1Pose-pipeline frame.NativePosePipeline
34getNativeHandSolutionV1Per-hand resolved solution.NativePosePipeline
35getWeaponMotionLimitsV1Motion limits.WeaponMotionCatalog
36getWeaponMotionCatalogStateV1Motion catalog identity/counts.WeaponMotionCatalog
37copyWeaponMotionPartsV1Motion parts.WeaponMotionCatalog
38copyWeaponMotionStagesV1Primary/return stages.WeaponMotionCatalog
39copyWeaponMotionStageKeysV1Stage 24-key path.WeaponMotionCatalog
40copyWeaponMotionFollowersV1Stage follower descriptors.WeaponMotionCatalog
41copyWeaponMotionFollowerKeysV1Follower key path.WeaponMotionCatalog
42getWeaponMotionLearningStateV1Learning aggregate.WeaponMotionDiagnostics
43copyWeaponMotionRecordersV1Recorder diagnostics.WeaponMotionDiagnostics
44getWeaponManipulationFrameStateV1Manipulation aggregate.WeaponManipulationTelemetry
45getWeaponManipulationHandStateV1Per-hand path projection.WeaponManipulationTelemetry
46getWeaponMotionStoreStateV1Compiled-store diagnostics.WeaponMotionDiagnostics
47setDevelopmentCaptureV1Set/renew capture lease.DevelopmentCaptureControl
48clearDevelopmentCaptureV1Clear capture lease.DevelopmentCaptureControl
49getDevelopmentCaptureStateV1Policy/lease/progress state.DevelopmentCaptureControl

See types, results, limits, and extents for the additive table matrix and failure meanings.