Native hand and pose pipeline
The base NativeHandPose capability copies a hand-in-weapon transform, 15
finger-local transforms, validity mask and capture sequence.
The appended native-pose extent ends at slot 34 / 280 bytes and adds a coherent pipeline frame plus one solution per hand. It describes:
- FullReload, PartialReload, ManualCycle or ConsumerAuthority mode.
- Compatibility reason and application result.
- Active/local/consumer authority flags.
- Native baseline, ROCK baseline, resolved target and final presented pose.
- Native and presented finger transforms/masks.
- Translation/rotation qualification and final residual.
- Complete provider/world/skeleton/weapon identity.
This family is observational. It does not grant pose writes, IK control, graph ownership or scene-node mutation. Consumers can build diagnostics, authoring comparison, compatibility policy and visualization from it.